“The body knows and remembers. Architectural meaning derives from archaic responses and reactions remembered by the body and the senses.” 

- Juhani Pallasmaa

User-Centered Design for Urban Placemaking

Layers of human sensory and historical knowledge were discovered using ethnography within the design space of virtual reality

Designing with people

I designed a human centered research process: interviews walkabouts as body-mapping, and emotional mapping, and reflection exercises. These provided space for reflective sharing of knowledge based on the body's ways of knowing.

Modelling sensory worlds

The photogrammetry technique enabled the inclusion of real world layers that mattered to residents, within the simulated  VR worlds.  

Understanding layers of site experience in virtual reality

The results of sensory ethnography were designed in to layers of an interactive virtual reality experience, trying to understand them as architectural sequences in site analysis. Photogrammetry and affordances of the Unity game engine enabled the creation of experiential knowledge layers in VR. More on this here: bodies-cities St James Town 

Using Format